package com.adjy.pathbuilders.objects;

import org.jbox2d.dynamics.contacts.Contact;

import com.adjy.pathbuilders.physics.PhysicalObject;
import com.adjy.pathbuilders.rendering.AnimationPack;
import com.adjy.pathbuilders.world.GameEntity;

/**
 * Box class implements a GameEntity Time<br>
 */
public class TimeClock extends GameEntity {
	
	public static final float[] SIZE = { 4, 4 };
	
	/**
	 * Creates a Box
	 * 
	 * @param x
	 *            X Position
	 * @param y
	 *            Y Position
	 * @param frame
	 *            Frame to be used for rendering
	 */
	public TimeClock(int x, int y, AnimationPack ap) {
		super(GameEntityType.TIMECLOCK, x, y, SIZE[0], SIZE[1], ap, false, false, false);
		setAnimation("timeclock");
	}

	@Override
	public void hasStartedCollidingWith(PhysicalObject pObject, Contact contact) {
	}
}
